Welcome to the Show: Your College Fantasy Football Guide

For the fans who draft like Mel Kiper and celebrate like it's Saturday night in Baton Rouge.


So what is this game exactly?

This is college fantasy football for actual college football fans. No drafts. No waivers. No weird scoring systems from 2008.

You get a $100 million salary cap at the start of the season to build your dream team using real players from the Power 4 conferences + Notre Dame (because of course they're special).

Your lineup carries over week to week — this isn't DFS, it's season-long. You'll make weekly tweaks with limited transfers, climb the leaderboard, and try to prove you're smarter than 10,000 other people with questionable sleep habits and deeply personal vendettas against the ACC.


How much does it cost?

No entry fee. No subscriptions. Not even one of those "only $4.99 a month" traps.

All it costs is your time, emotional bandwidth, and maybe your dignity during rivalry week.


What's the format?

It's a season-long, salary cap-style game with a global leaderboard and the option to join or create private leagues with friends.

There are no head-to-head matchups (yet), just a full season of strategic chaos to see who's got the best football brain — or the best luck when a backup QB drops 42 on UNC.


Leagues & Leaderboards

When you sign up, you're automatically added to two leaderboards:

  • Global Leaderboard — the big one. Everyone's in.
  • Weekly Leaderboard — a fresh shot at glory every Saturday.

You'll also be asked to pick your favorite team — that automatically adds you to two "Official CollegeFFB" public leagues:

  • One for your team's fans (e.g. Penn State Fans)
  • One for your conference (e.g. Big Ten Fans)

Want more?

  • Search and join any other public league
  • Create your own private league to track bragging rights with friends

Right now, all leagues use the same scoring format — but custom leagues and head-to-head formats are coming soon

In short: join as many leagues as you can handle (up to 20). Your therapist might not approve, but your group chat will.


Is there a draft?

Nope. No drafts. No snaking. No waiting for your roommate to make a pick while he's "running to get wings."

Every user builds their team from scratch using a $100 million budget. You want two star RBs? Go for it. Want to punt TE and stack those Ohio State WRs that score big every week? Be our guest.

Players aren't exclusive — anyone can pick anyone. If 3,000 teams all start the same breakout freshman QB, so be it. Just hope you found him before the price jumped.

But budget management matters. If you blow half your budget on 3 players, you might be stuck fielding a tight end who gets most of his snaps on special teams.


So how do I pick a team then?

Head over to the Transfers page. You start with a $100 million budget and must build a full 14-player roster that meets the following requirements:

How many players are on my team?

Your squad includes 14 players, with minimum requirements of:

  • 1 QB
  • 3 RB
  • 3 WR
  • 1 TE

Your weekly lineup consists:

  • 1 QB
  • 3 RBs
  • 3 WRs
  • 1 TE
  • 2 Flex (RB/WR/TE)
  • 4 Bench Players

You can have a maximum of two players from the same school at any given time.

Bench players still cost money (minimum $4.0M each), so don't think you can stash walk-ons and blow your budget on stars. You'll need depth — especially when you sleep through a transfer deadline and your RB1 is suddenly "questionable with a limp."


Captain Rules (Yes, Really)

Now that you've filled out your roster, head over to the My Team tab. That's where you'll set your starting lineup and choose your two weekly captains.

Wait — captains?

Are we handing out armbands and giving halftime speeches to boost morale?

Not exactly. But each week, your two captains earn 1.5x points, so yeah — it's kind of a big deal.

Pick wisely. You want the kind of player who breaks a 70-yarder while a Midwestern dad in cargo shorts shakes his head in disbelief, realizing that it is not, in fact, Northwestern's year.

Hot tip: Don't waste it on your tight end with a 6-point floor.

Captains are for game-breakers, not checkdown champions.


How Does Player Pricing Work?

Building your lineup is part strategy, part vibes. You can't just load up on the ten guys who average 200 yards and 3 touchdowns against Directional State U every September. You've got to make choices: elite talent, steady producers, and a few lottery tickets who might be the next freshman phenom.

Each player has a price. When you add one to your team, that amount comes out of your $100 million budget — so yes, grabbing that Heisman contender means you might be starting a third-string tight end from Ball State in your Flex. Choose wisely.

We set initial prices based on a very scientific formula involving:

  • Projections
  • Historical performance
  • And only a tiny amount of disdain for Michigan (you get it)

After that, prices change weekly based on:

  • Performance – Light it up, price goes up. Lay an egg, it drops.
  • Selection % – The more users jump on a player, the higher the demand — and the price.

It's like day trading, except your portfolio is full of 19-year-olds who sometimes forget the snap count and fumble on the 1-yard line.


Budget, Team Value & Your Fantasy Fortune

So you spent your entire $100 million budget. Week 1 rolls around and… boom — your squad cooks. Every guy pops off, and now the rest of the league wants your players.

As demand surges, your players rise in price and suddenly your team value is over $100 million.

Does that mean you're now over budget and have to start cutting stars?

Nope. Once the season starts, your team value can change — and you're not penalized for being ahead of the curve.

Prices move weekly, just like the stock market — except with more touchdowns and fewer spreadsheets.

Buy low, sell high. Spot the breakout before your league mates do.

No need to host a car wash to stay afloat 👀 (looking at you, Bama).


So Your First Week Went Like an FCS Team at Alabama during the Saban era… Now What?

Transfers. That's what.

Just because you didn't nail your opening lineup doesn't mean you're cooked.

  • You get 2 free transfers every week
  • Additional transfers cost 6 points each
  • Unused transfers don't roll over — this isn't a vacation policy

Use transfers to tweak your lineup, chase better matchups, ditch that WR who saw three total targets, or grab the new RB1 who just came out of nowhere and went nuclear.

Make them count — because nothing stings more than having a busted lineup, no transfers left, and a buddy who just jumped 300 spots on the leaderboard.


Lineups & Transfer Deadlines

Speaking of transfers and starting lineups... let's talk deadlines.

The important one to remember:

All players officially lock at 12:00 PM ET on Saturdays. That's your hard cutoff for transfers and lineup changes. After that, your roster is locked tighter than Jim Harbaugh's safe with Michigan's old "scouting" reports…

But there's a catch:

If a player's game kicks off before Saturday at noon — say, a classic Wake Forest vs. Kennesaw State slog — they lock the moment their game starts. No last-minute swaps. No transferring them in or out mid-drive. They're locked in the second toe meets leather.

Translation: make your moves early. Sleep in, and you might be stuck starting a guy who hasn't played since Week 2.


What teams are included?

All players come from:

  • Power 4 conferences: SEC, Big Ten, Big 12, ACC
  • Notre Dame (because of course they're special)

That means no MACtion, no Sun Belt shootouts, and sadly, no midnight Mountain West madness — yet.


How does scoring work?

We keep it simple — and fantasy-friendly:

Full PPR (point per reception)

Rushing/Receiving:

  • 1 yard = 0.1 points (10 yards = 1 point)
  • Touchdowns = 6 points

Passing:

  • 1 yard = 0.04 points (25 yards = 1 point)
  • Touchdowns = 4 points
  • Interceptions = -2 points

Other:

  • Fumbles lost = -2 points
  • 2-point conversions (any type) = 2 points

Points update live during games.


Do I win anything?

Right now: bragging rights, leaderboard dominance, and the satisfaction of knowing your scouting's better than the dudes on ESPN.

Down the line? Prizes are in the works. But for now, let's be honest — this is about proving you know more than your group chat.


Final Thought: Welcome to the Chaos

You've got the rules. You've got the budget. You've got a questionable love for late-night Mountain West shootouts.

Now it's time to build your squad, lock in your captains, and start climbing the leaderboard.

Just remember: everyone thinks they know ball — until they start a tight end who finishes with 1 target and a holding penalty.

Good luck. Have fun. And may your Saturdays be filled with touchdowns, transfer regrets, and just enough chaos to keep it interesting.